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 FIFA13 OR PES 13

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PostSubject: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 10:00

EA's fifa and Konami's Pes 13 which is better
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 10:27

pes
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 10:30

U cannot compare pes with any other.
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 10:35

...PES rules...
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 13:28

how do you make ya comparism? Consdering graphics quality, game play, comentry, crowd chants, etc which of da two wins?
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 13:49

...gameplay...in my opinion...fifa is a bit stiff...grafix quality...i'll choose pes anyday...its a case of... one man's kpekere is anoda man's plantain chips Very Happy ...
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 13:53

When I heard from Konami last month that it had
secured 150 team and several key league licenses
for Pro Evolution Soccer 2013, I thought this was
the year PES was going to make a serious run at
FIFA, the market-leading game series from EA
Sports. I spent the weekend playing both PES 2013 and
FIFA Soccer 13. Both games go on sale today in the
U.S., with the Xbox 360 and PlayStation 3 versions
retailing for around $60. The two games have
competed since the mid-1990’s, and soccer
gamers definitely fall one way or the other. PES has been largely eclipsed by FIFA in recent years
for a variety of reasons. Last year’s FIFA Soccer 12 outsold PES 2012 by nearly four-to-one. Konami, with improved physics, graphics,
gameplay and licensing, has closed some of the
gap on FIFA from last year, but it’s still facing a
yawning chasm on many fronts. PES 2013 PES 2013 is a good soccer simulation. Its artificial
intelligence feels similar to last year, but with
some much-needed and much-appreciated
tweaks. Graphics are smooth and most players
look pretty realistic close up. Stadium and crowd
animations are just so-so. Gameplay is fun, but not
particularly realistic. Ball physics
are weird. Playing as Barcelona
against Manchester United, my Lionel Messi made a run, received the ball and was
off toward the goal. His dribble looked as if he
had a rubber band attached between the ball and
his leg. The ball would bounce off his foot and
then awkwardly and unnaturally snap back to
him. Sprints by players in PES are simply too good and too fast. In the first two-thirds of the field, this game is far
too offensively oriented. It’s even more obvious in
PES 2013’s match mode against the computer.
There, the AI gives attackers too much space. The
one upside to the lack of defensive pressure is
that, if you’re using evolutionary or advanced controls – two of the three levels of control
Konami gives you – you can face up to an
opponent and do some crazy 1-v-1 moves. And
with at least a dozen new ones, this is one area
where PES 2013 outpaces FIFA 13. Yes, FIFA also
lets you fiddle and diddle, but, outside of the arena mode, in a game situation, you can’t sustain
a one-man show for nearly as long. There are
buttons to increase defensive pressure in specific
situations, but that doesn’t make up for weak AI. Passing is too perfect, and it mars the game. I
went an entire game without a single errant pass.
I lost count somewhere during the second half,
but that, alone, moves PES 2013 to the border
between simulation and arcade game. Regardless
of whether I tried a short or long pass, no matter how much defensive traffic was around, the ball’s
height and angle seemed to always be the same,
always reach my intended target and magically
stick to his foot. PES 2013 is a very different game in the last third
of the field. Inside the box, defensive pressure is
crushing, and if you do manage to get free,
shooting is too hard. I tweaked the different
levels of shot control, which vary from fully
manual to automatic and still found it extremely hard to score. I went into training mode to
practice. Even then, I found myself clanging a lot
of shots off the crossbar or sending the ball
skittering just left or right of the net. PES 2013 excels in goaltending. The keeper’s
moves are lifelike, and his reaction to shots looks
realistic. Crummy ball physics get magically better
when your opponent shoots on goal. Unlike FIFA,
where the ball seems to be caught or tipped up-
and-over the goal too often, shots in PES 2013 carom or ricochet very hard off the goalie and
come back into play just as often as they go into
the stands. His punches and tips put english on the
ball, and he sometimes will catch, then fumble, or
trap a ball, only to see it squirt out. In about a
dozen games, I had more nail-biting, inside-the- box encounters in PES 2013 than I did in an entire
year with FIFA 13’s predecessor. Announcing by Jon Champion and Jim Beglin in the
English version of the game, is weak. This is one
of the areas, along with soundtrack (only eight
big-name artists’ songs vs. over 50 for FIFA 13),
where it looks like Konami scrimped a bit. While I
sometimes find the FIFA announcers (Martin Tyler and Alan Smith) too chatty and inane, there are
long stretches of silence in PES 2013 where I
wished I’d hear something from the color
commentator, if not the play-by-play announcer.
Konami needs to sit the announcers down in the
studio next year and lay down double the amount of banter. Another quibble is the lack of visual
cues when a foul is called. If you have the sound
off, it’s sometimes hard to tell that there was a
foul or who committed it. Even with the sound
on, the whistle peeps in PES need to be louder and
longer. The game is choked with replays, which you can
skip over, but it’s distracting and unnecessarily
slows gameplay. PES 2013 took a long time (18
seconds) to load up in my PS3, and I found some
fairly significant lags moving from menus to a
game or practice mode, and as I have with other games, I wonder if there isn’t too much code running and whether this is an “end-of-life” issue
for the six-year-old PS3. PES 2013 has a pretty
lame career mode. I decided to be a coach and had
to sit through virtual lectures from the team’s
spokeswoman and fake press conferences. None
featured any sound, only subtitles. Ho-hum. Konami recognizes that it’s outgunned by EA on
the licensing front, but in response to written
questions, PES lead designer Kei Masuda said he
hasn’t been at all focused on or hamstrung by
that. “Of course the realistic recreation of leagues,
teams and players would be important, but at the
same time to recreate the essence of football, and
to be interesting as a game – in other words the
game engine — is equally as important. Don’t get
me wrong, licenses are great – however our primary task is to make a great game,” he wrote. FIFA Soccer 2013 While Konami was tweaking PES 2013, EA Sports
was doing the same to FIFA. The first thing I noticed was how FIFA 13 treated
me like an old friend when I slipped the disc into
my Xbox 360. My level and experience points
were all carried over from FIFA 12, and I was
given a few complimentary custom goodies, like
soccer cleats, based on the number of points I had already accrued. The new first-touch logic really changes the feel of
this game from last year’s game. Ball physics are
also astoundingly real. Last year, nearly every first
touch was clean, letting you already plan your
spin and directional move while a pass was on
the way. You do that at your own peril this year. Players, especially ones with weaker attributes,
can and will muff the first touch, bobble the ball
or deflect it right to an opponent. “We were trying to get unpredictability into the
game,” said Kantcho Doskov, a FIFA 13 gameplay
producer. He said he and the development team
watch and analyze real-world games and try to
base gameplay on what they see. “Even Messi
sometimes has a poor touch. We wanted to get that first-touch variety, which adds to
unpredictability.” Souped-up defender AI also means you can put a
body on an attacker and force him to flub his
touch or stop him cold, while improved collision
physics mean there are fewer sudden falls when
two players slam into each other. My Cristiano
Ronaldo, on attack, laid off the ball to a wing on the left corner of the box, then started a run
toward the goal, cutting toward the center of the
box. He hit a computer defender, so I tried to
maneuver him back and around. The defender
kept his hip on Ronaldo, so when I called for the
ball, it was easily picked off by the guy who wouldn’t let me past. While I complained that
defense was almost non-existent in PES, I fear this
will be the year of the overly aggressive defender
in FIFA Soccer 2013. Dribbling is better than last year. The ball stays
closer to your foot, and it feels as if you can move
in a more-circular way to evade or fake out
defenders, rather than always moving your stick
backwards, forwards or on the diagonal. On
defense, I was surprised to see the computer attacker stop short, face me full-on and try a
finesse move. That didn’t happen in previous
versions of this game. A bit of exciting news is that EA has finally
brought back national team call-up for career
players. This was a much-loved feature in FIFA 10,
but disappeared for a couple of years. EA said an
overwhelming number of requests for the
function played into the decision to bring it back. It also works for coaches, Doskov said, with
successful career coaches for small teams getting
offered the job of training weaker national teams,
like Bulgaria (all due respect to Hristo Stoichkov).
If you coach a Chelsea or Man U and do well, you
could end up being offered the job of national coach for a powerhouse like Brazil or Germany. EA
this year got rid of its cartoonish player/manager
mode, where you could create a player with all 99
attributes and put him in the starting lineup from
day one. That forces you to either be a player or
manager as you go through multiple season and really build up your attributes, along with your
stats. Differing Philosophies It’s very easy to slag off PES 2013 in a head-to-
head comparison with FIFA Soccer 13. It’s just not as refined or as well-rounded a game.
FIFA has outsold PES for many years, especially in
the soccer-crazy European market. It’s also clear
EA outspent and outhustled Konami on licenses
again this year. For a lot of people, the several
leagues and 150 teams in PES 2013 are enough. The continued exclusivity of the UEFA Champions
League license in PES is also valuable. After all,
how many teams do you really play for or
against? Most players have one favorite player and
team. But when you see FIFA’s 30 leagues, 500
teams and 15,000 licenses, you feel like you’re getting a more-complete package. EA has also
done a better job on lighting, shadows and fine
detail in its game. All this masks a fundamental difference between
PES and FIFA. Though they’re both soccer
simulations, coming out on the same day in the
States and at around the same price, the
approaches to building fan bases of the two
franchises remain very different. EA is spending its time and money creating the
most-realistic and immersive soccer game
possible. But in more-subtle ways – like the
carryover of levels and experience points – it’s
trying to do to gaming what companies like
Gillette and Schick/Wilkinson have done for shaving. You want people to buy your razor
handles once, but when they do that, you know
they’re committing to buying your expensive and
proprietary blade cartridges for a very long time.
The message EA is sending with FIFA 13 is that
you’re not just playing a game, you’re playing it inside a tightly knit online community that will be
back, year after year. That community exists on EA’s servers and let you
set up leagues and seasons and Ultimate Teams.
This year EA has taken it a step further, combining
real-world and virtual elements, letting you track
team and league stats and carry out transactions
anytime, anywhere, using a companion iOS app, which I have not yet tried. That also leverages the
same sort of technology and community approach
EA used in the recently released NHL 2013. In another fusion of real and virtual worlds, under
the EA Sports Football Club mode, the actual
condition and form of real players during their
ongoing seasons feed into the virtual game’s logic
and affects the way they play for your virtual
team. In some ways, EA is taking a calculated gamble
about the future of gaming, namely hoping that
it’s more about the content and experience than
the platform. If the publisher gets it right, it’s a
model that makes for a smoother transition from
consoles to smartphones or tablets or whatever the next big gaming leap will be. Konami, on the other hand, while also saying it
wants a realistic game on the field, continues to
appeal to the DIY crowd. A holdover from the days
of customizable PC games, PES 2013 is highly
moddable. It’s a model that, while outstripped by
FIFA’s in years past, still has several million believers and thousands of passionate supporters
on gaming forums. Gamers who don’t want
everything scripted for them, who like to create,
import and share custom teams and leagues, flock
to PES. PES 2013 has a full edit menu that lets you
bring in your custom teams and leagues from PES 2012 and, if last year was any indication, will
offer up lots of downloadable content. PES 2013
also has a social media and community
component to the game, though very different
from FIFA. On-screen widgets let you set up online
matches or chat, even when you’re in different game modes, and Konami has a myPES 2013 Facebook FB -0.21% app that lets you upload and view stats and results. Neither creates a fully
seamless or integrated community, but it’s an OK
start to get the like-minded together and buzzing
about the game, without completely exiting the
game. Whatever philosophy gamers subscribe to, the
good news for them is that they have more than
one choice of soccer simulations if they want to
have a virtual kickaround this season. That’s not
the case with other sports games. After years of
killer competition, the weak have been squeezed out, and gamers often face only one take-it-or-
leave-it option.
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 14:31

i like PES....
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 15:38

in terms of Graphix and Game play PES is leading while in Terms of making it to look so real FIFA takes it.....in PES one can run with player from his 18 yard Box to his Opponent 18 yard Box...and dats cheating....but in FIFA dats cant Happen and even one try it, D player stamina will runs out...making d player sloggish.....to i'll give it to FIFA
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 15:54

Fifa is the real deal.
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 15:58

Even in terms of jerseys fifa rules. They have the third jerseys of most teams.
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-17, 23:41

Well, both have their ups and downs. But I think PES should do more on graphics and commentary cos dats where FIFA rules!
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-18, 00:42

Drdanskills wrote:
Well, both have their ups and downs. But I think PES should do more on graphics and commentary cos dats where FIFA rules!

U are right
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PostSubject: Re: FIFA13 OR PES 13   FIFA13 OR PES 13 Empty2012-10-18, 12:49

in terms of reality fifa rules
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